What fixed it for me was that I forgot to call
Super::UnPossessed();
in my custom Pawn class when I override UnPossessed()
Or not, maybe it was just a lucky run, now again this happened
What fixed it for me was that I forgot to call
Super::UnPossessed();
in my custom Pawn class when I override UnPossessed()
Or not, maybe it was just a lucky run, now again this happened