Pawn moving, but location not updated in IDE


I am quite new with UE and I think I have some basic problem.
I created a spaceship pawn blueprint that uses thrusters to move. The pawn moves well, but the position vector in the object details is not changing (like in examples). This must also be why I cannot get the location, speed, etc to my hud.

I have basically just set input events and handle those in my pawn blueprint, where I jusd add force to thrusters.

What could cause something like this ?