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Pawn moves but does not rotate!

I created a blueprint character and inserted the nodes to make it move, using those from the unreal sample project for third person.

My character moves correctly in all directions but always remains facing forward instead of rotating in the direction he is moving.

Could anyone help me?

Thank you

Check “Orient Rotation to Movement” in the class defaults.

Thanks for your help.

Where can I find “Orient Rotation to Movement”?

In Class Default I found “Use Controller Rotation Yaw” but nothing changes.

It’s in the movement component of the character.

Yeah, my bad.