Pawn is not using the camera I created as default view

hey guys, im getting a bit enoyed with my pawn haha, I created the pawn following the tutorial from UE site, but, when I hit play, the view I get is different from the camera I created, all functions work normally, but the camera dont, itried to look everywhere for a solution but I cant find it. where are some prints of the pawn components, the view I want to get, and the view im getting
plus the starting camera is right at the center of “player start”

it is beeing a pain in my soul, because it looses image quality Q_Q

I am having the same issue in a VR environment. Was working in .22 but not in .23

I guess you don’t want to use a cinematicCamera but a regular Camera on your Pawn. Have a look at the locomotion Pawn in the VR Template

thanks man, i had to coppy the camera from the vr template, could not find another type of camera but CineCamera in my project :T