Pawn get stuch while going around ab obstacle

Hello, I’m new to Unreal Engine and I want to add simple movement. So, I created a blueprint to move a pawn to the center of the map.

I add nav modifier volume as an obstacle. I also set constrain to plane movement to Z axis as my pawn was going up while moving.

301890-screenshot-266.png

When my pawn bypass the obstacle in get stuck.

Maybe there are some components that affect navigation but don’t block the movement.
Thanks in advance