Pawn get stuch while going around ab obstacle

Hello, I’m new to Unreal Engine and I want to add simple movement. So, I created a blueprint to move a pawn to the center of the map.

I add nav modifier volume as an obstacle. I also set constrain to plane movement to Z axis as my pawn was going up while moving.


When my pawn bypass the obstacle in get stuck.

Maybe there are some components that affect navigation but don’t block the movement.
Thanks in advance