Me and my friends are entering a game jam posted up on the forums.
But we’ve hit a problem left and don’t have long to fix it.
The pawn we spawn randomly floats above the ground. I have tried re-building the level and adjusting the mesh in the components and moved it’s relative location down, but when I hit play, it places him above the ground. He can still move around and shoot with no problem.
Just a thought here, are you able to use the use the “fly” console command and see if you’re pawn is actually above the ground from a different perspective? I think that console command would allow you to become a spectator to see.
The command isn’t very useful in a top down example project unfortunately, but I spawned on in several meters above the ground, and they just fall until they hit that location above the ground then continue on like nothing’s happening. Only got a few hours left and I’m stuck!
Take a look at them in simulation mode and see if they are still not touching the ground. Also use console command “show collision” to see if there is anything wrong with collisions in game.