So I have a third person character and a Pawn that I created for orbiting around like you would when implementing dollhouse view.
The issue is that I have tried using a custom Player controller to implement it but it didn’t work. The issue is that one pawn/character loses the input functionality when switching.
When it didn’t work, I then tried with an Event dispatcher in the widget. This is having that same issue.
Attaching a video to showcase my bps and the issue.