Pawn cast shadows on plane when not visible

303858-shadowcast.png

So I’ve made a isometric camera controller and there is this shadow casting on the plane.

Here is the hierarchy of the pawn:

303859-camerahierarchy.png

I’ve made sure to make the cube hidden. What should I check for?

For some reason, when I restarted Unreal Engine, the issue fixed itself without modifying anything… How strange.

Did you uncheck ‘cast shadow’ in the details?