Hello.
I am using QUARTZ Clock to play audio on every Quantization event.
As you know, Quartz uses its own process so it runs no matter what.
Problem:
If I pause in the Editor, when I resume, all the events will catch up with the game (since quartz was still running), and i will get my ears blasted.
Now… in normal game i can handle it by checking Is Game Paused? → Pause Clock
BUT… editor is different, it seems it completely stops the game process, so I can not activate Pause Clock.
Anyone knows a solution please?