I am currently working on a small project for university.
Within the project, I have created a basic pause menu which will have sub sections (EG: Items, Equipment, Notes, Options etc). I can’t seem how to figure it out how to change the widget on screen. At the moment I have two main widgets (PauseMenu & ItemMenu). When the player pauses the game, they can click Items and see what items they have through the new widget. I have tried a few examples, but cannot seem to get it working. The pause menu is created by blueprint, and I tried to get the Item screen to show up through blueprint as well. I would try C++, but I’m not very experienced in C++ yet (still learning :))