Pause Menu Blues

I’m following a tutorial to create a pause menu. The tutorial has it set up in a third person template, but I’m trying to make mine in a first person template.

I’ve just hit a snag at around 9:14 of the tutorial. When adding in functionality for the “resume game” button, the tutorial seems to reference a third person target; I thought I could get away with just swapping out the nodes that reference third person for first person versions of the same nodes since I’m using a first person template, but apparently that’s not the case.

After attempting to compile my work before saving, the compiler results read “This blueprint (self) is not a FirstPersonCharacter_C, therefore ‘Target’ must have a connection”.

My current blueprint setup: Imgur: The magic of the Internet

Tutorial I’ve been following: How To Create A Pause Menu - Unreal Engine 4 Tutorial - YouTube