In my game, I have two pause menus. One where you can navigate back to the main start menu screen and another that just pauses the game and places a widget with the word “PAUSED” in the center of the screen.
Is there a way to pause the game without stopping the in-game audio, such as music or enemy sounds for example?
The first pause screen is fine as I want that to be silent. But the second pause screen I mentioned, I would like any sounds that were playing at the time of pausing the game to continue playing.
Hope this makes sense! Thanks, everyone.