So I’m looking to create a main menu that pauses the game and still allows the camera to rotate around the player (3rd person).
I’ve been messing around with the pause game node and default nodes I thought controlled the camera (setting them to execute while pause) but this did not work.
I was thinking about using Time Dilation, but to my understanding, it would simply slow down the world and not actually pause.
I don’t want my enemies moving or my party members to take damage while the player is using the main menu, so any help would be greatly appreciated!
Thanks!!