Pause bug in UE4.15

The set game paused function does not work in 4.15, the game doesn’t unpause anymore:

Hello MrGoatsy,

After taking a quick look and running a couple of tests I believe that you will need to check “Execute when paused” for the event that you have shown in your screen shot. I have provided an example below. I hope that this information helps.

Example:

130378-executewhenpausedhelp.png

Make it a great day

That fixed it indeed.