Pattern scale and direction problem

Hi everyone,

I’m a rookie guy on unreal engine and we are trying to make showroom of our company.

We are using our R&D models which are modeling on Inventor. For meshing we are using 3D coat than export to unreal engine.

We have a problem about material scale and pattern direction. I think its about meshing directions.

Hello potstip.
Did you make UV’s for it in 3D coat? also in the material editor you can add an TextureCoordinate node to make your textures tile more or less.