Thanks For Reply
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OS: Windows
Edition: Windows 11 Pro for Workstations
build version: 22621.900
RAM: 32GB DDR4 (2x 16GB)
Graphic/Video Card: Nvidia Gtx 1080 (MSI GTX 1080 GAMING X 8G)
VRAM: 8GB
Driver:
NVIDIA System Information report created on: 12/15/2022 06:59:39
System name: HACKTAG
[Display]
Operating System: Windows 10 Pro for Workstations, 64-bit
DirectX version: 12.0
GPU processor: NVIDIA GeForce GTX 1080
Driver version: 526.98
Driver Type: DCH
Direct3D feature level: 12_1
CUDA Cores: 2560
Core clock: 1683 MHz
Memory data rate: 10.01 Gbps
Memory interface: 256-bit
Memory bandwidth: 320.32 GB/s
Total available graphics memory: 24537 MB
Dedicated video memory: 8192 MB GDDR5X
System video memory: 0 MB
Shared system memory: 16345 MB
Video BIOS version: 86.04.17.00.50
IRQ: Not used
Bus: PCI Express x16 Gen3
Device ID: xxxx xxxx xxxxx462
Part Number: G413 0000
[Components]
nvui.dll 8.17.15.2698 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.15.2698 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.15.2698 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.15.2698 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.15.2698 NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel
nvCplUI.exe 8.1.940.0 NVIDIA Control Panel
nvWSSR.dll 31.0.15.2698 NVIDIA Workstation Server
nvWSS.dll 31.0.15.2698 NVIDIA Workstation Server
nvViTvSR.dll 31.0.15.2698 NVIDIA Video Server
nvViTvS.dll 31.0.15.2698 NVIDIA Video Server
nvLicensingS.dll 6.14.15.2698 NVIDIA Licensing Server
nvDevToolSR.dll 31.0.15.2698 NVIDIA Licensing Server
nvDevToolS.dll 31.0.15.2698 NVIDIA 3D Settings Server
nvDispSR.dll 31.0.15.2698 NVIDIA Display Server
nvDispS.dll 31.0.15.2698 NVIDIA Display Server
PhysX 09.21.0713 NVIDIA PhysX
NVCUDA64.DLL 31.0.15.2698 NVIDIA CUDA 12.0.89 driver
nvGameSR.dll 31.0.15.2698 NVIDIA 3D Settings Server
nvGameS.dll 31.0.15.2698 NVIDIA 3D Settings Server
!!!
Just for reference: Solved: Can't Enable RayTracing in UE5 (gtx 1060)(Nvidia Pascal) - Development / Rendering - Epic Developer Community Forums (unrealengine.com)
I'm able to use raytracing on my pc in UE 5.0.3 by editing this in the source code:
"Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp"
"\Engine\Source\Runtime\D3D12RHI\Private\Windows</p>WindowsD3D12Device.cpp"
THANKS TO kotn3l | Epic Developer Community (epicgames.com)
re-exposing this parameter for the user to access raytracing for the Nvidia pascal card holder
"#define DXR_ALLOW_EMULATED_RAYTRACING 1"
before that in UE 5.0 just simply by a command in Config - DefaultEngine.ini
"r.D3D12.DXR.AllowEmulatedRayTracing = 1"
Please Share This chat with the developer in Twinmotion Team
Hoping for a positive response.