Pathtracer render slows down after several frames

Hi SinnPhilipp,

as I mentioned, it seems to happen randomly, It happens both rendering heavy masterplans or just a couple of trees. Thermal limits shouldn’t be a problem, I didn’t notice any thermal spikes. :-/

Usually I use about 256/512 samples - 4x128 or 2x128 with denoiser on 4K resolution.