Hey! I’ve been trying to follow the “Rendering Lighting Components with MRQ” from the
Path Tracer Documentation and at first glance, it seems to be working for me in a simple test scene. The tutorial was a little confusing for me at first but in the end, I managed to combine all passes in Nuke and receive the same image as a simple render without any passes.
Let me know if there are some steps that you couldn’t complete or if you need a step-by-step explanation of each step that I’ve done.
Hope I could help!