When can apple users expect to receive path tracer capabilities for rendering in twinmotion?
I hope so! So many Architecture Offices in Switzerland are waiting for it. Please Epic Games.
We’ve now got the new M4 Apple Silicon chips out. It’s time for Twinmotion to support ray tracing for real. We need a firm commitment please from Unreal so we can plan our business and project pipeline with clarity. This isn’t some random feature request, but one of the key elements of rendering for everyone. Please advise, thank you!
Also, if everyone can please submit this as a formal feature request in the official roadmap page for Twinmotion, think that would just be a good way to give them a nudge.
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