patching shipping paks

It is possible to patch game shipping paks instead of extracting and recreating the pak with unrealpak tool?
After replacing the new created pak this happens: “Failed to open descriptor file”…/…/…/ShooterGame.uproject"

I followed this tutorial: https://youtu.be/AElxgCRXF64?si=AsA7kp1tEQnNctNJ