Pasted FormatText node discards new value on compile

A copied-pasted FormatText node discards edits when compiling the blueprint. The changes are displayed until then but not saved either.

When I delete that node, place a new one and paste in the intended text then I get the following error on compile:

BlueprintEditorCompileResults:Error: Error Internal compiler error inside CreateExecutionSchedule (site 2); please contact the framework team as we need a repro for this bug!

So the compiler error is related to the string-text conversion: after deleting the FormatText node, the converter’s output slot still indicates an existing link:

Replacing the conversion nodes (which were pasted along the FormatTexts) also fixes the original issue, losing changes.

I’ll leave the question open, maybe Epic will take note of this issue.