I am trying to make a traditional password screen via blueprint. I basically want the player to use a letter based system in order to spell out words that would transport the character to different stages. How would I go about making something like this function in blueprints? I already made the require sprites.
- Each Letter, Number and Sign has to be a Button.
- put all the Buttons inside a border.
- add a Variable to the Border - a string Array.
- each Buttons onClicked event should add the Button specific Sign to the string Array from 3.
- The OK or CONFIRM Button should take this string array, and use the Node “JoinStringArray”
- Use the resulting single string to compare against Words/Names/Passwords, to do different events with that.