Passing right through the static sofa mesh from content example

Hi . I am using the default static mesh in ue4 but the 3rd person character is walking right through the sofa mesh . the collision is set to block all but till not able to fix it . Please help.

Well my friend you should search for an answer in the search bar provided.
well here is your answer. Hope this helps.

https://answers.unrealengine.com/questions/482567/character-passes-through-the-door-without-opening.html

This helped too .thanks gupta .

hey found out a cool thing that we can create a collision sphere or a geometry inide blender too and import it into ue4. cool feature.