particles vfx

In Twinmotion 2026.1, water particles are not rendering in Standard, Lumen, or Path Tracer modes. They are only visible in the viewport, but disappear in final renders.

This is a problem for me too in 2026.1 video outputs but slightly different:

Water VFX is visible and animated with PT

Waterfall effect is visible but static in Standard & Lumen

Water Spray is not visible with Standard or Lumen

Fire is good in all

@Laudal75 I don’t know if you can help but do you know if this will be addressed soon? Thank you.

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Let’s hope they see it on Epic and fix it

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new update “hf1” hot fix the problem thanks Epic!!! (works both lumen and pathtrace)

Excellent, thanks for the update - this answers what the HF contained too

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