Particles using PSA Velocity are scaling at slow velocities

It seems that particles stop squashing and stretching at velocities greater than 10. Any slower and the particles will scale on the y axis.

107222-velocity_scale.gif

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I was seeing this issue when messing with slow motion. Slowing time affects the velocity too. A particle with 10 velocity at normal playback speed will have a velocity of 1 at 10% playback speed and thus appear squashed.

So don’t use velocities lower than 10 if you don’t want your velocity-aligned particles to change size. More of a workaround than an answer. If you want to use lower velocities, you have to compensate by increasing the y size and then make sure the playback speed doesn’t change.