Particles need to spawn along a spline but not move with it.

Hi there! I have to create a particle system “disney alike” what i mean is: I need particles to spawn along a spline, as if the emitter was following the spline and leaving particles behind. Not spawning and following the spline. The particles after being spawned would need to fall with gravity.


This is my setup for now… However the particles follow the spline as spawned and if I move the ms pline to particle spawn not update, they don’t show :frowning:

Just a quick edit: I have to render this, that’s why i am using normalized Age, i control the state of particles using the sequencer! Sorry I missed this info