I created a simple particle system and added it to a blueprint. When I click or touch the designated area, the particle system get activated and the particles hit my characters. Now I would like an animation to start on the character when he get hit by the particles.
How can I approach this? I tried to create a renference of the particles blueprint in the character blueprint and add an “on actor hit” or “on actor Begin overlap” event, but I couldn’t make it work. Did the same (but with a reference to the characterBP) in the particlesBP, and still not working.
Can someone help me out please?
Thank you in advance for any help!