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How do I stop my particle system from facing my player camera?? TY

Take a look at this thread: How Do I stop my particle system from facing my player camera?? - UE4 AnswerHub :slight_smile:

“I cannot completely tell but if you have no velocity applied to your Particle then PSA_Velocity will not show any sprites as it computes a zero for every sprite. If you are happy with the look of our system and it has no velocity then I would use the Orientation >> Lock Axis to keep the particle sprite facing a specific direction or only allowing it to rotate around one axis.”

i was doing that but still it is facing the camera

and it is for Sub Image Index particle