engine version : 5.0.2
target platform : android
hi.
Part of the particles are not properly expressed as shown in the photo above.
The above particle asset is “P_Fire” in the starter contents.
I don’t know which part to check.
it is only problem in mobile (android) , PC work perfect.
Hope you help and thank you.
Hello Storm Pioneer,
Thanks for the Gif + Pics!
I haven’t tested this myself, but my instinct is that there is a problem with the ‘Distortion’ effect. (Possibly caused by certain material functions that don’t work on mobile)
Does removing the ‘Distortion’ emitter from ‘P_Fire’ resolve this?
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I solved it the way you told me.
remove ‘Distortion’ from ‘P_Fire’ and work file.
But I’m curious. Does ‘distortion’ not support mobile? Of course I will search for this part. It would be of great help if you know an answer or hint.
Glad to hear that solved it!
The distortion material uses ‘Refraction’ - According to this doc you could try turning on Mobile HDR in your project settings to get refraction working. (This setting will likely make your mobile app run at a lower FPS though)