Hey Eric,
thank you for the quick response. I want the emitter to spawn along the whole surface, so I do have to increase the subdivision of the mesh.
Since I need to do that to a lot of objects in a scene maybe it will decrease fps.
Thanks for the answer.
Is there a way to add my needs on a “to-do list” of yours?
Or is there a way to edit the code in some specific position to do it myself? (it is better to know already where to look at)
Regards
Andrea Pacino