particle system + landscape material

Hello my more skilled friends. I am beginner in Unreal Engine, and I am trying to learn a lot of new things… for now I created materials for Landscape and few Particle systems… but my question is : Can i Connect Particle System with Landscape material? For example, I have particle system for snowing and snow material. Can I connect it so when I paint Landscape with snow material, it will also spawn particle system for snowing in that area?

If you want to be simple, you can use a linearinterpolate node to fade in a snow texture over time. ← beginner recommended
If you want to be complicated, you can use a Render Target shown here and figure out how to make every snowflake paint on it