Hi Jujaswe -
I would recommend using a Mesh Emitter for a muzzle flash, but if you are using sprites then you could use the Orientation > Lock Axis Function to ensure that the Particle Sprites always spawn along set axis.
Thank You
Eric Ketchum
Hi Jujaswe -
I would recommend using a Mesh Emitter for a muzzle flash, but if you are using sprites then you could use the Orientation > Lock Axis Function to ensure that the Particle Sprites always spawn along set axis.
Thank You
Eric Ketchum