Particle Draw Distance

How do you get particle effects that can be seen across the whole map like the supply drops or obelisk pillars?
I tried changing all the ‘distance’ values I could find (cull distance, min / max draw, etc but haven’t found one that works.

Thanks!

Chris

You need to adjust the LOD

Do I change it in the mesh? the particles? I am still having no luck.

Thanks,

Chris

On the components tab of the bp that has the particle in the details of the particle system component

That’s from a supply crate emitter, as you can see it is set to 250k units. Whenever you add a particle system component to a BP, it always defaults to stasis range which is 40k units. 0 = Infinity