Partial rendering of an actors at multiple locations (for a portal system)

Two different actors.

When you begin touching the first portal, duplicate the actor at the second portal on the opposite side, offset as if to appear that it is just exiting.

In both cases, you will need to use materials to hide what ever parts are on the wrong side of the portal.
I am not great with materials, so while I know its possible, I can’t tell you how :frowning: