Parth Shah - Virtual Production - Measurement Tools

Stop guessing and start knowing. Measurement Tools is the essential, production-ready utility for creating precise, real-time, and fully customizable spatial measurements directly within the Unreal Engine editor.

Designed for level designers, environment artists, architects, and virtual production professionals, this integrated editor mode provides an intuitive workflow for accurately measuring distances, angles, and total path lengths. By spawning interactive actor-based points, all measurements update dynamically as you move objects, making it perfect for modular asset placement, scene layout, and ensuring perfect scale.

With a rich set of customisation options, you can tailor the visual feedback to match your project's needs, adding clarity and crucial data to your viewport.

Key Features:

  • Dynamic Real-Time Measurements: Place measurement points that are independent actors. Attach them to any object in your scene, and watch distances update live as the objects move.

  • Comprehensive Distance & Angle Display: Instantly see the distance of each line segment, the total length of the entire spline, and the angle between segments at each corner.

  • Full Text Customization:

    • Annotations: Add custom notes and descriptions to each measurement segment, which appear directly in the viewport.

    • Color & Size: Adjust the text color, size, and border (outline) to ensure readability against any background.

    • Positioning: Move measurement text to be above, below, or centered on the line.

  • Workflow Integration:

    • Instantly add measurement points from any selected actors in your scene.

    • Because points are actors, they appear in the World Outliner and can be animated in Sequencer.

  • Visual Effects: An optional "Strobe" effect makes your measurements pulse, ensuring they stand out during presentations or reviews.

  • Unit Conversion: Seamlessly switch between Metric (cm/m) and Imperial (inches/feet) units.