Hi there. Maybe somebody can help me if has tryed same goal than me.
I have Spawn actors like the Projectile example in FPS Template.
But I prefer for end reasons to spawn through a common “empty”/target point like anothers editors like Blender or Unity; placed/parented it next to MyCharacter mesh.
I’ve added ChildActor component in MyCharacter BP, I guess this is what I’m looking for, but can’t attach it but incompatible object. I’ve tried also change the category of variables to Actors without lucky, possible somebody illuminate my…
Thank you for the suggest and sorry for delay. Really I want to attach a picked objects from inventory, but just a staic offset, not in hands, I’ve realized the socket way but still haven’t try. I’ll do when I take a look for the part of animations/rigging, etc. Thank you very much!.