Parent Nodes Gone?

Hi All,

Does anyone know if its expected, or if its a bug, that when I create a BP in UE5 and create a child of that BP that the Parent:BeginPlay (or any parent:) is not called? As you can see in top right of this screenshot its a child of PickUpBase

But then in my second screenshot its there for the Construction Graph. Is this expected?


Never mind, resolved it myself! RIght clicking the function and call to parent. Drew a blank with it

1 Like