Parent Nodes Gone?

Hi All,

Does anyone know if its expected, or if its a bug, that when I create a BP in UE5 and create a child of that BP that the Parent:BeginPlay (or any parent:) is not called? As you can see in top right of this screenshot its a child of PickUpBase

But then in my second screenshot its there for the Construction Graph. Is this expected?


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Never mind, resolved it myself! RIght clicking the function and call to parent. Drew a blank with it

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