Parallax Occlusion Mesh Decals not behaving as expected

Thanks again for your help! You were very correct. I redid my height map so the tallest point is white and set the ref plane to 1. For some reason I thought I had seen people have their height maps protrude from the mesh rather push into it, but I must be mistaken (Or that might just not work well for decals). Very happy with the results though and thanks for helping me to understand.

Gif2

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