parallax / depth offset grass shader

Good post, I would also like to see some material blueprint examples for this type of effect. There are numerous videos and screenshots in threads on this board yet but I’ve yet find an example or tutorial to show how the POM or Bump Offset grass effect was achieved. Just wish other users would be more willing to share knowledge after they showcase something.

Good examples in the following videos. There are user comments for each video asking for some insight with zero response from either person.