It’s because of cloth physics. If you remove that, or export a static mesh, that’s how you can find those parts. Noticed some interest in this old question so I thought I’d give it an answer.
See also: Missing/invisible skeletal mesh cloth parts?
It’s because of cloth physics. If you remove that, or export a static mesh, that’s how you can find those parts. Noticed some interest in this old question so I thought I’d give it an answer.
See also: Missing/invisible skeletal mesh cloth parts?