Paragon characters have too many materials.

I downloaded several paragon characters.I see almost every character has 15 material slots.what if I want to change the overall color of the character,do I have to change all materials?every material is complex inside.I have no idea how to modify them.usually I change color at single material characters by simply multiply a solid color with the base texture.I’m new.thanks

Isn’t there a material collection param? They look a bit like this:

image

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Thanks,I will begin with researching this node.I always plan to take a material tutorial…

Think of it as of a global parameter affecting any material, changing one param, affects all:

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This is good ,thanks.

Is there a way to delete slots,combine them to a single material?
because default materials are so complicated,I hope I can control a material with a base texture and a normal texture only.

Afaik, only the ones you’ve added yourself in the editor. You’d need to edit the assets outside the editor. However:

https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/482-uv-editing-beta

Who knows what the new tools can also do.

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Okay,thanks.i actually expect a simple method ,like a button hidden somewhere …if it’s too advance I guess I’ll have to give up edit them :joy:

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