Hi, so i am creating a game where my character flies upwards i have set up the code but the animation is messed up. Currently, I’m using paragon assets to prop up the game, specifically using twin blast and I’m using his knock up animation and I remodeled it by adding in different keyframes to create my fly animation. My animation blend space shows it was done properly and my character is flying horizontally with his leg up in the air. But in the game the characters leg is downwards??? and its swinging left to right like a noodle string. How can i fix this??ill send images as well.
Hey, guys so I figured this out so the problem with it was that the characters legs were attached to the root so the moment I rotated the root I was able to make it look as if the character was flying.
Hey, guys so I figured this out so the problem with it was that the characters legs were attached to the root so the moment I rotated the root I was able to make it look as if the character was flying.