Hey just want to double check i’m not breaking any of the paragon licensing but I started a series on breaking down how some of the paragon assets were put together specifically the shaders and effects as I feel that theres a gold mine of information in there but It can be very daunting to sift through all the material layers and pull out information that you need.
So my solution was to go over these assets and recreate simplified versions of them with a tutorial/breakdown. Ive written up and posted the first one here:
https://www.artstation.com/kanoba/blog/Ajpj/paragon-breakdown-001-ice-shader-part-i
I’ve been extremely clear that these assets belong to epics games and that im just recreating them for the purposes of education. Ive also been concise not to indirectly share or distribute any of the textures by giving them water marks. I think this will be good for helping people recreate similar effects inside of unreal as well as how to figure out some of the more complex shaders that Epic was nice enough to let us use. If I am allowed to continue to do this I think it would be a great learning resource for the Unreal community.
But however If sharing this information publicly is against the TOS I will take it down immediately no questions asked. I apologise for not asking in advance!
Cheers,
Jordan Hey