Many of you have probably seen the livestream on paragon animation tech, well turns out there is more info about that here:
I was wondering if there is any chance for epic to push up some of these animation nodes to the main branch?
Like the Speed and Orientation Warping? That would help to increase animation quality with little effort
This is great tech and i will be looking into writing it myself anyway, the logic itself is not too complicated to recreate and perfectly explained by laurent in the presentation ( props for that )
EDIT: Leg IK Solver is in 4.14 :), many thanks!