I want to share some progress on my game prototype.
Latest addition is AI that targets, locks, tracks and predicts player movement. And it is not hitting the mountains anymore
Also added terrain made with world machine. Still lot to learn there
Except for rudimentary main menu the UI addition is sensor indicators ‘is tracked’ and ‘is locked’
It is fairly in early stages and I only have one craft for now.
Art and sounds are placeholders as I’m working on the gameplay and overall feel.