Is it possible, to make different actors, even child ones via ChildActor, to use the same AnimBP, but to use different animations?
For example, I have to linked characters via ChildActor, so one is connected to the Main BP, to follow same movement (it doesent need to have separate inputs). But I want them to use different Sprites. For example when I move right, the Main BP will use Animation1_1, and the ChildActor BP will use Animation1_2 from the same Animation Source. Or even better, is it possible to make different BP call different Animation Source? Both of them will be using Animation1_1, but ChildActor BP will be using it from Animation Source 2 and Main BP from Animation Source 1 and because of different Animation Sources the Animation will be different?
Or are there other ways to achieve something similar to what I am going for?