PaperZD. Connect different actors animations via same AnimBP

Is it possible, to make different actors, even child ones via ChildActor, to use the same AnimBP, but to use different animations?

For example, I have to linked characters via ChildActor, so one is connected to the Main BP, to follow same movement (it doesent need to have separate inputs). But I want them to use different Sprites. For example when I move right, the Main BP will use Animation1_1, and the ChildActor BP will use Animation1_2 from the same Animation Source. Or even better, is it possible to make different BP call different Animation Source? Both of them will be using Animation1_1, but ChildActor BP will be using it from Animation Source 2 and Main BP from Animation Source 1 and because of different Animation Sources the Animation will be different?

Or are there other ways to achieve something similar to what I am going for?