Papercharacter using PaperSpriteComponent (not PaperFlipBookComponent)

You could just build a character and add a paper sprite component to it and remove the other components (just to keep movement component). If you’re going to do custom movement, I’d say go with pawn and just add the sprite component and do upon it what you will. If you’re going through code and you wanna build it. You can probably just start with an actor and add the components you need from the ground up stuff.