Hello!
I have a TileMap with tile offset. When the camera is turned different, the tiles are not properly overlap:
How to fix it???
Hello!
I have a TileMap with tile offset. When the camera is turned different, the tiles are not properly overlap:
How to fix it???
It looks like your tiles are z-fighting. Do you have two tilemap actors placed in roughly the same space (or even just two different tile layers that pressed very closely together)? That would definitely cause that rendering issue.