I was previously using the Paper2D plugin in Unreal Engine 5.1 and had no issues utilizing Sprite Atlas Groups. However, after upgrading to Unreal Engine 5.3.2, whenever I create a new Sprite Atlas Group and add new sprites to it, I encounter a message followed by a crash of the editor.
The same issue persists even when I create a new project and repeat the process.
[2024.03.25-08.18.45:289][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:315][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:344][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_2 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:369][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_3 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:394][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_4 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:420][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_5 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:444][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_6 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:469][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_7 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:495][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_8 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:521][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_9 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:546][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_10 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.25-08.18.45:572][ 7]LogTexture: Display: Building textures: /Game/UI/Resource/Atlas/NewPaperSpriteAtlas.NewPaperSpriteAtlas:Texture2D_11 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast