Paper2D Side Scroller Template collides correctly, custom one doesn't

I don’t even know how to accurately explain what’s happening other than when I try to run into an entity that blocks all collision everything disappears. Sort of like a 2D creature finding out it can move in 3 dimensions.

Here is the video. The pawn is essentially the same thing as the 2D side scroller template except with a box collision instead of a capsule.

[Video Link][1]

I apologize if this has been asked before I can’t find anything really other than changing capsules to boxes or intercolliding objects. I also don’t know what to search for.

Edit:

Had the ah-ha moment where I figured it had to be the camera.

Still don’t know why it doesn’t collide and stop.

[I also made a post on the forums but decided I’d move it to here][4]

Here is the Pawn itself

Movement Blueprint

Alright so after a long fight with this thing it wasn’t immediately apparent the ordering on collision. In the BP class it has this white sphere as the root and I just thought that was pretty much just an icon as it sized based on the distance to it.

http://i.imgur.com/D1Ow9Bp.png

http://i.imgur.com/7KAIbNL.png

Apparently this little white sphere has it’s own collision that was causing it to “jump” into the 3rd dimension.

To fix the problem I just make the collision box the new root. Simple fix to a not so obvious problem.

http://i.imgur.com/E1bUnEk.png